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A Primer on Video Compression
by Ken Freed.
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The fabled '500 channels' is possible because of video compression. Here's an early overview that's still valid for those who want to understand the technology.
 

Video Compression. The holy grail for digital media transport of the fabled "500 channels." The legend, the myth, the misquote. The promise of interactive television by 1995, the interactivity we still await in 1997.

Sure, the job turned out to be a lot tougher than people expected. But patience and persistence do prevail. Digital set-tops and high-speed cable modems are commercial at last. The FCC finally has approved a standard for digital television. And digital compression, squeezing more stuff into less space, by now is a proven technology.

Which types of compression equipment are suited to what kinds of applications? Those handling compressed video in a production setting have different requirements than those backhauling a signal for uplink elsewhere. Complicating matters, as digital video goes through multiple generations of compression and decompression, as artifacts multiply exponentially, any conscientious engineer can start to second-guess earlier purchasing decisions. Human nature strikes again.

 Compression Meets DTV

Compression standards and techniques vary, but the essential principle remains the same. Any video picture being transmitted in a digital format contains picture elements (pixels) that do not change from frame to frame, like stationary background in a talking head shot. Compression reduces or eliminates carriage of unchanging pixel data until the picture changes. Compression works best pixel by pixel.

Compression involves sampling the frame for encoding and then reconstructing the frame upon decoding. Digital sampling in MPEG compression, for instance, can be done in a video camera or codec with a semiconductor array encoding the picture on a digitized grid, each pixel accounting for a tiny piece of the whole picture. Each video frame, in turn, needs to be decoded for display on either a NTSC analog screen or an ATSC digital screen.

For reference, the standard NTSC frame is 720 picture elements across by 525 lines down (483 lines of active video per frame plus 42 lines of available vertical blanking intervals) with a width-to-height aspect ratio of 4:3. MPEG-2 sampling retains 430 active lines on a 525-line system and 576 active lines on a 625-line system.

The ATSC Digital TV standard approved in December by the FCC specifies a more rectangular aspect ratio of 16:9 with picture sizes of 1920 pixel by 1089 lines and 1280 pixel by 720 lines. The DTV rules specify 704 pixels by 480 lines at 4:3 for existing NTSC programming. A standard PC screen of 640 by 480 screen with a 4:3 aspect endures with "material designed for VGA computer monitors." These indicate the video frames being compressed today and for years to come, in the USA, anyway, which may influence standard decisions in other lands.

In terms of the broadcast transmissions to be compressed, the new DTV standard supports one or two simultaneous high-definition programs streams, four or more NTSC analog programs with improved quality, numerous digital audio signals, and massive amounts of data. The December 26 order is the first in a series of FCC ruling to revamp broadcasting for the digital age, including channel re-allotments. The FCC asserts faith the new DTV standard leaves room for innovation.

Compression Method Selection

When selecting a compression method for any given transport application, in-house or to viewer's homes, many factors need to be weighed &emdash; infrastructure requirements, network interoperability, capital budget restraints, for starters. To nudge thought in a helpful direction, below are eight sets of questions that can be raised in any staff meeting considering possible compression system purchases.

1. Is the compression method scaleable for varying transfer rates and memory demands? Can the method control the bitrates in channels with specified bandwidths? Is the method suited to the type of information being sent? Is the compression algorithm designed for the particular job at hand, such as sending signal on telco lines from the station to a far transmitter, or was the technology ported from some other application?

2. If being used for production, does the compression method under consideration support random access for frame-accurate video editing? Can you edit on the fly? Does the image update fast enough? Does the method at least support progressive decoding for fast previews?

3. Is scanning progressive or interlaced, top to bottom or every other line? How is quadrature YUV video sampled? 4:4:4, 4:2:2, 4:2:0, 4:1:1, and is it real 4:1:1 or something else?

4. Does the objective quality of the compressed video meet or exceed mathematically quantifiable criteria for standard deviation and signal-to-noise ratio? What are the functional fault tolerances for channel noise, channel bandwidth fluctuations and channel degradation?

5. Given the potential delays from compression and decompression procedures at even the highest speeds, will the financial expenditures for codec equipment support essential real-time operations? Given the number of degrading computer operations performed per pixel, does the total cost of compression justify the risk of losing viewers?

6. What is the minimal acceptable resolution? Has the subjective quality and even the psycho-physiological quality of the video passed muster in viewer tests and trials? Does the related audio compression pass similar muster? And does the staff like what they see and hear?

7. In the case of interactions on subscription TV services, does the compression technology support information integrity? Is it compatible with favored encryption methods? Is transaction security guaranteed?

8. And in the final analysis, when the video is viewed on a home TV or PC or NC screen, will the product deliver clean, sharp analog or digital video on demand? Will it save or earn more cash than it costs?

Kindly hold these questions in mind in considering the compression methods and formats discussed below, starting with MPEG compression.

MPEG-2

The Motion Picture Experts Group (MPEG) of the International Standards Organization (ISO) adopted MPEG-1 and then MPEG-2 as international digital compression standards for transmitting video.

The original MPEG-1 handled transport at 1.5 to 4 Mbps with a 352x240 pixel sampling grid for 60 Hz systems in North America and 352x288 pixels for 50 Hz systems in Europe. MPEG-1 parameters and algorithms, intended for progressively scanned video, supports 6:1 compression.

Limited TV applications for MPEG-1 prompted development of MPEG-2 (ISO 13818), which offers compression rates above 6:1 by coding 704x480 pixels per frame at 30 frames per second for video (with audio at 4 to 16 Mbps). Higher data rates produce better video playback. Also, the video in MPEG-2 can be divided into two or more coded bitstreams, vital for multichannel transmissions, which is why MPEG-2 is specified in the FCC ruling for DTV.

At its best, MPEG-2 codes interlaced source video at full bandwidth, reducing storage and bandwidth costs as much as six times. This helps explains why MPEG-2 has been adopted for headend transmitters and receiver terminals in DSS and DVB satcasting, cable and wireless cable (microwave) TV, and at last digital broadcast TV.

Despite existence of a program version differing slightly from the transport version, MPEG-2 remains a poor choice for video production because of a tendency to yield artifacts from repeated compression. Most digital production operations, therefore, use uncompressed D1 video to ensure video quality prior to transmission.

A prominent example of MPEG-2 deployment is the new $20 million digital upgrade to the broadcasting network of Canadian Satellite Communications. Cancom uses station feeds from Boston, Detroit, Minneapolis, Seattle, Edmonton, and Hamilton along with the network feeds of ABC, NBC, PBS, CBS, and Fox to create regional programming packages for 2500 cable headend operators.

The MPEG-2 system is replacing Cancom's analog transmission network. Cancom now distributes analog programming to Canadian cable companies from 25 uplinks across the top of North America to about 14,000 Scientific-Atlanta MPEG-2 digital satellite receivers in subscriber homes. Their new Scientific-Atlanta network management system enables the company to control 15 uplinks and 25 encoding systems from one location.

"Cancom's use of our MPEG system is a textbook application of both the cost saving and increased programming options available with digital video compression," said Dwight Duke, president of satellite television networks at Scientific-Atlanta. "By increasing the amount of programming without driving up their transponder costs, Cancom has great potential for increased growth in revenue."

Elsewhere, ADC Telecommunications announced a $6 million investment in Optivision, a developer of MPEG compression products, including an OptiVideo line of MPEG-1 and MPEG-2 encoders and decoders designed for transmission and video-on-demand markets. In alliance with C-Cube, a world supplier of MPEG codec chips, Optivision is developing an advanced MPEG-2 encoder, a genlock decoder and a high speed four-channel, rack mounted decoder. These decoders operate from 600 Kbps to 15 Mbps and support such data transport formats as MPEG-1 System, MPEG-2 Program, and MPEG-2 Transport.

"Applications for the combined product lines of ADC and Optivision are in the cable TV, distance learning and broadcast video markets," says Fred Lawrence, senior vice president of the ADC Transmission group. New ADC products include the DV6000 digital transmission system, which operates at 2.4 Gbps while transporting simultaneously up to 16 channels of digitized broadband traffic. The modular system supports diverse network configurations and multiple video formats. Ameritech, SNET, and Viacom Cable use the DV6000 digital video transmission system in their video networks. ADC also makes the PixlNet system, a multipoint video conferencing control and switching unit that's compatible with H.261 viewphone codecs.

Another of the numerous players in the MPEG-2 arena is Alcatel Network Systems. Alcatel video compression products include the 1745VC for 525-line screens, refreshing at 720 lines per second at 45 Mbps, sampling at 14.3 MHz for short haul to long haul service.

A full list of MPEG-2 vendors would also include these familiar names &emdash; C-Cube, Compression Labs, Divicom, General Instruments, Hitachi, Hughes, Hyundai, Motorola, IBM, LSI Logic, NEC, Pioneer, Shure, Siemens, Sony, Teleos, Thomson, Toshiba, TVCOM, Vela Research, Zenith, and Xing. These and other companies make decoders, encoders, set-tops, and chipsets for varied applications. They all have websites.

Studio Profile MPEG-2

For anyone involved in video production, from local stations to world-class post houses to global network operations centers, the biggest and perhaps best compressions news at the start of 1997 is the advent of 4:2:2 studio profile MPEG-2 compression at main level.

Content producers have long complained that MPEG-2 video lacked sufficient quality for studio applications, to put it politely. Consequently, the Motion Picture Experts Group in 1994 began evaluation of the 4:2:2 component studio signal as established in Recommendation 601 from the International Telecommunications Union (ITU). The vital improvement in studio profile MPEG-2 is more chroma sampling of the digitized picture.

Explains Dave Elliot, vice president of engineering services for the ABC Television Network, "Standard MPEG and MPEG-2 uses a 4:2:0 sampling scheme, which means it takes a full sample of the luminance, but it tosses out half of the chrominance information, specifically, the color coordinate on one axis of the color grid."

"Studio profile MPEG increases the chrominance sample to 4:2:2," he says, "thereby accounting for both axes on the color grid by sampling every other element, which provides better replication of the original 4:4:4 signal." The 4:2:2 profile preserves 512 lines on a 525-line NTSC system and 605 lines on a 625-line PAL system.

"The 4:2:0 sampling is okay if a signal's going straight out because there's little risk of picture degradation from transmission," Elliot says. "But the 4:2:2 sampling is better for multiple iterations of a video signal where the video will be compressed, decompressed and recompressed several times before it finally goes out to viewer's homes."

MPEG 4:2:0 compression is limited to a maximum bitrate of 15 Megabits per second, and it prohibits simple editing. The 4:2:2 scheme supports speeds of 45 Mbps and permits datastream editing on either tape or disk &emdash; an alluring capability for content producers.

ABC Television became the first network to deploy the new Sony MPEG-2 4:2:2 studio profile at main level in their national broadcasts from the Republican National Convention in San Diego. Transported over AT&T long distance fiber lines from the convention center to network studios in New York City, the MPEG-2 4:2:2 technology allowed ABC to double their transmission capacity at increased transmission speeds.

Sony MPEG-2 4:2:2 compression supports transmission of two broadcast-quality video channels on a single 45 Mbps DS3 fiber line (using a serial digital data interface, SDDI). The compression scheme also supports transmission of one channel over DS3 at twice the speed.

For the San Diego trial at the GOP convention, Sony provided the prototype of two new products, the DSM-M1 multiplexer and its companion unit, the DSM-D1 demultiplexer, which were used with a prototype "LinkRunner" box from Lucent for protocol transfer into DS3 framing. The Sony boxes could accept two single channels or a signal channel at double the speed.

To help avoid diffraction and cascading degradation, Sony is using the same 4:2:2 profile at main level in their new generation of Betacam SX players, file servers, nonlinear editors, hybrid recorders and other digital systems. Sony SX camcorders already have SDDI outputs, packetizing 18 MB to ride in a 270 MB cable, so SX cameras are compatible with the Lucent DS3 box and multiplexer, which will be sold as a package through Sony, Lucent, AT&T, or local telcos.

AT&T media industries marketing director Jack Gelman says that a 4:2:2 system is a "vast improvement" over an NTSC codec using a 45 MB line to carry a composite analog video signal. "When you can get two digital component video signals on the same bandwidth, when you can get twice as much throughput, or when you can use that 45 MB pipe in half the time, like an ENG crew sending a 30 minute tape in 15 minutes, you not only can reduce transmission costs, but you can get recorded footage onto the network faster than ever before."

Motion-JPEG

The Joint Photographic Experts Group developed JPEG for compressing color or gray-scale images, such as photographs and naturalistic artwork. JPEG generally is unsuited for text and line art because of the amount of image content lost upon decompression. Based on what tests show the human eye can't detect, JPEG utilizes "color independent" eight-bit and twelve-bit sampling in combinations that can progressively scan frequency, amplitude and other factors.

Motion-JPEG algorithms can compress individual video frames without looking at adjacent frames in a video sequence. Compared to MPEG, JPEG offers lower compression (because there's no interframe information in the datastream), has real-time compression, supports frame-by-frame editing at a uniform bit rate, and JPEG is cheaper. The chief disadvantage of JPEG is an inherent loss of image quality, which may be addressed in the specification for the new JPEG 2000.

"JPEG is a well-established technology with viable applications in television," says Peter Symes of Tektronix, manager of advanced technology for Grass Valley products. "Yet to make the compression technique more useful, the JPEG committee is now in the process of formulating a new JPEG standard that will be published by both the ISO/IEC and ITU." A draft specification is expected in 1997.

"The new M-JPEG will be backward compatible," Symes says, "and it will offer more flexibility with the use of basic tools like MPEG. The main improvement will be the quantizing matrices, which JPEG now defines for the whole image. The new JPEG will define different QM within one picture, so you get different compression in different parts of the picture, according to your needs."

Another M-JPEG improvement is a new "lossless" mode, a mathematical construct for more efficient coding by using less bits. "The new JPEG lossless mode will allow you to get back exactly what you put in," he says, "It uses statistical prediction to compare pixels next to each other and select the shortest code possible to represent each pixel, thereby reducing the amount of code about 2:1."

Symes notes that Tektronix already has a "successful JPEG implementation" in the Profile line of compressed disk recorders, which soon will be enhanced with studio profile MPEG-2 at 4:2:2 sampling, which Symes says was a Tektronix initiative. "The Tektronix staff did a lot of the drafting toward the end."

Another company implementing Motion-JPEG is Barco in Belgium, partly owned by the Flemish government, which offers the DigiTrunk video compression system for point-to-point digital transmission, reportedly without artifacts. Modular architecture with optional analog video and audio inputs allow fairly flexible configuration of the 19-inch rack-mountable units. At output rates of 10 to 25 Mbps, DigiTrunk M-JPEG uses the MPEG-2 data packet format to support MPEG-2 transmission equipment.

DVD By Any Name

Call it "Digital Video Disc" or "Digital Versatile Disc," but digital optical disks are coming to market in 1997, and compression may be the key to success. Deliver more content faster. Push, push, push.

The digital disk specification has several formats, such as DVD-ROM and DVD-Audio. The DVD-Video format supports both DTV 16:9 and NTSC 4:3 frames along with eight tracks of digital audio, each with eight channels of Dolby surround sound. DVD handles frame searches along with seamless video branching with up to nine camera angles available for selection during playback &emdash; if not blocked by any parental lockouts. High-end DVD players may offer component video output at near-studio-quality if D1 video is compressed with MPEG-2. DVD data rates vary from 1 to 10 Mbps, averaging 3 Mbps.

DVD presently uses a red laser to read the disk, but DVD likely will shift to a blue laser, as advocated by David Paul Gregg, because the blue wavelength supports a finer focus, expanding the amount of compressed video and audio and data a digital disk can contain.

Until digital disk technology replaces tape in professional camcorders, digital video cassette (DVC) camcorders will rule the field, but even here compression is crucial. DVC players include Hitachi, Panasonic, Philips, Sony, Thomson, and Toshiba, to list a few.

Offering viable 5:1 compression, DVC camcorders can compress fields separately or combine two fields into a single compression block. DVC quality, say varied sources, falls between M-JPEG and MPEG-2.

Illustrating the options, the Panasonic DVCPro and Sony Digital Betacam compete head-to-head for ENG applications where there will be digital post production. Sony DVcam use a YUV 4:2:0 codec for European PAL where DVCPro compresses YUV 4:1:1, making the two incompatible. For NTSC applications, both compress YUV at 4:1:1.

If the Sony Digital Betacam or DVCam or the Panasonic DVCPro do not fit your needs, another option is the JVC Digital S format.

Compression in Perspective.

Name any television delivery system &emdash; terrestrial and satellite broadcasting, microwave wireless, optical fiber, coax cable, hybrid fiber-coax, utility power line, even plain old telephone lines using twisted pairs of copper wires &emdash; and there are compression products available for video transport. Name any conventional or nonlinear production house, and suitable compression products are announced and ready to ship.

Not all the bugs have been worked out, of course, and wondrous innovations hiding behind the corner may knock current thinking for a loop, but the state of compression at the start of 1997 can be called realistically optimistic.

The dream is coming true. City by city, town by town, county by county, thanks to digital compression, the USA and the rest of the industrialized and developing world is about to have access to more information in a second than our ancestors ever had in a lifetime.

Time is money in digital transport, so investing in compression equipment increasingly makes fiscal sense. Send more content faster. Push, push, push. In the emerging open marketplace of digital services, the companies that can reliably compress the most content with the most quality and least signal degradation will have a competitive advantage. end.

 

How MPEG Compression Works

MPEG is based on a full quadrature sampling of every digital picture element in an image, designated "4:4:4." The first digit represents luminance (light) or degree of brightness on a 1 to 10 scale. The next two digits in the formula represent the sampling of chrominance (color), identifying a precise spot on a standard grid of 256 colors by 256 colors. As the picture is converted from RGB to YUV, each frame is broken into 16x16 macroblocks. These blocks are broken into four 8x8 luma (Y) blocks, and two 8x8 chrominance (CrCb/UV) blocks. The image then is subsampled as YUV. MPEG-1 samples YUV at 4:2:0. MPEG-2 samples at 4:4:4, 4:2:2 and 4:2:0.

Each macroblock is predicted from the previous or future frame based on the amount of motion in the block during the time interval. The three types of frames in MPEG bitstream are designated as "I" for Intra-frame coding, "P" for Predictive inter-frame coding and "B" for Bidirectionally interpolated coding. I frames encode a still image, the snapshot, and every datastream must start with an I-frame since no prior frames can predict it. P frames are predicted from the most recent I or P frame. When pictures shift so fast frame prediction is impossible, the blocks are coded as I frames. B frames are predicted from the closest I or P-frame, and cannot suffice alone.

All three methods of frame coding are attempted at the outset, and the best frame coding is what goes into the datastream. Pattern strings define how frames flow in the bitstream. For instance, in an IBBPBIBBPB sequence, the stream starts with an I frame. All of the B and B frames reference fore or aft I or P frame. The string repeats until the picture ends. This sequencing helps reduce decoding errors.

The MPEG-2 compression standard includes different tools for different applications of increasing complexity. The options are expressed as a matrix of profiles and levels with complexity increasing from left to right and from top to bottom. This very simplified chart of the matrix specifies the MPEG-2 chrominance sampling options. The most frequent compression scheme for television is main profile, main level. The new 4:2:2 studio profile compression takes place at main level. end.

MPEG-2 CHART

 

On The Horizon: MPEG-4 and MPEG-7

High-speed digital transmission remains beyond the fiscal reach of many television operations, for now, so an effort is being made to provide reliable video compression at lower speeds. One valuable answer may be MPEG-4, a standard from the Motion Picture Experts Group for coding audiovisual content at very low bitrates.

The work on MPEG-4 (ISO 14496) officially began at the MPEG meeting in Brussels in September 1993. and the initiative has been approved by unanimous ballot of all national bodies of ISO/IEC JTC1. A draft specification is expected in 1997 with adoption foreseen for November 1998.

MPEG-4 requires engineers to develop fresh solutions. According to J. Ostermann at the University of Hannover, chairman of regional coordinators for the MPEG organization, the techniques considered so far have included model-based image coding, human interaction with multimedia environments, and low bitrate speech coding.

"When completed," Ostermann says, "the MPEG-4 standard will enable a whole spectrum of new applications, including interactive mobile multimedia communications, videophones, mobile audio-visual communication, multimedia electronic mail, remote sensing, electronic newspapers, interactive multimedia databases, multimedia videotext, games, interactive computer imagery, [and] sign language captioning. Since the primary target for these applications is bitrates of up to 64 kbps at good quality, it is anticipated that new coding techniques allowing higher compression than traditional techniques may be necessary. This effort is in the very early stages. Morphology, fractals, model-based techniques are all in the offering."

MPEG-4 to date is loosely being defined with the sampling grid having dimensions of 176 by 144 at 10 Hz with coded rates between 4800 bits and 64 kilobits per second. A target application at this rate could be video conferencing or home viewphones over POTS lines.

Reflecting the kind of thinking going into MPEG-4, an important seminar on MPEG-4 was held in July 1994 in Grimstad, Norway. The meeting brought together experts in media psychology, physiological aspects of vision and hearing, music synthesis, speech synthesis, computer graphics, animation, computer vision, artificial and virtual reality, plus other fields They contributed ideas for various applications and coding methods for MPEG-4.

Conceivably, MPEG-4 could replace CCITT H.261, the most widely used international video compression standard for video conferencing over switched networks. H.261 encodes data in a hierarchical block structure format.

MPEG-4 is receiving its most ardent support in Europe. The European Union ACTS project developed software for several parts of MPEG-4, including the successful development in 1995 of software for video encoding and decoding. More recently, the effort to develop MPEG-4 architecture, software and hardware has shifted to a project called Emphasis. Players in the Emphasis project include Thomson, Siemens, Philips, Hertz Institute, France Telecom, Telenor, Ecole Polytechnic, University of Hannover, and others.

"The objective of the Emphasis project," says spokesperson Paul Fellows at Thomson Microelectronics Ltd., "is to firmly establish a European lead in software and silicon technology suitable for MPEG-4. The project will actively contribute to MPEG-4 standards by delivering three key technologies &emdash; MSDL [MPEG-4 Syntax Description Language], software implementation of MPEG-4 tools and algorithms, and then the specifications for processor and co-processor architectures that meet the demands of MPEG-4 applications."

If the MPEG-4 specification is ready by the 1998 deadline, according to Fellows, Emphasis expects European media companies to implement MPEG-4 as a mass market platform by "lowering the cost of MPEG-4 technology to create a critical mass of installed terminals."

At the last MPEG meeting in Chicago, held September 30 to October 2, the group approved work on a new standard entitled "Multimedia Content Description Interface," nicknamed MPEG-7.

A working draft is expected in July 98 with a committee draft in March 99 followed by a draft international standard in July 1999 with specification of an international standard in November 1999. If the work stays on track, MPEG-7 would become an international standard one year after MPEG-4 attains this standing.

A pointman for the MPEG-7 initiative is Fernando Pereira of the Instituto Superior Tecnico in Lisbon, who gave the keynote address at the 1996 Picture Coding Symposium in Melbourne. "Although there is still no project description for MPEG-7," Pereira says, "it may be foreseen that this project will standardize the tools for high level indexing and description of MPEG-4 coded audio-visual information." end.

Broadcast Engineering
First Published 1997 in Broadcast Engineering
Revised.
(c) 1997-2000 by Judah Ken Freed
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